Home / Project Blue Whale
Project Blue Whale
A Suika-style merge game you can play right here. Drop animals, match two of a kind to merge them into something bigger, and keep the pile from spilling over the top.
| Genre | Physics merge puzzle (Suika-style) |
|---|---|
| Plays on | Web browser, best with a mouse or keyboard |
| Engine | Unity 6, WebGL build |
| My role | Game design, programming, visual direction |
| Art | Commissioned artwork |
| Scores | Top 10 leaderboard |
Play Project Blue Whale
Free, no account.
How to play
Controls
- Aim with the mouse or the arrow keys
- Click or press Space to drop
- Press Escape to pause
- Sound settings have separate volume sliders for music, landings and merges
Scoring
Two matching animals merge into the next one up. Bigger merges are worth more: from 1 point for the smallest pair up to 66 for the largest. Eleven animals in all.
Top 10
The 10 best scores go on the leaderboard. If your finished game makes it, you can add a name; no account or email needed. Ties go to whoever finished first.
Design notes
I built Project Blue Whale from scratch in Unity. I studied the original Suika Game, recreated its physics merging with my own merge logic and scoring, and then added design changes of my own.
I handled development and visual direction: setting the art style and managing the commissioned artwork. Sound got the same care. Landings and merges have their own sounds and their own saved volume controls, so players can keep the satisfying pop of a merge and turn the rest down.
At the end of every game, the server checks the score against the number of drops and merges before it can go on the leaderboard, so a faked score can't take a spot.


